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	<title>firezoo.com</title>
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		<title>Free iPhone App Promotion</title>
		<link>http://firezoo.com/free-iphone-app-promotion/</link>
		<comments>http://firezoo.com/free-iphone-app-promotion/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 10:11:09 +0000</pubDate>
		<dc:creator>jackeveritt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://firezoo.com/?p=109</guid>
		<description><![CDATA[I just found an excellent resource from free iPhone App promotion:
http://iphoneappreview.com/
Just submit your press release and the publish it on their site!




]]></description>
			<content:encoded><![CDATA[<p>I just found an excellent resource from free iPhone App promotion:</p>
<p>http://iphoneappreview.com/</p>
<p>Just submit your press release and the publish it on their site!</p>

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		<title>iPhone App SDK Tutorial: How add vibration in one line of code</title>
		<link>http://firezoo.com/iphone-app-sdk-tutorial-how-add-vibration-in-one-line-of-code/</link>
		<comments>http://firezoo.com/iphone-app-sdk-tutorial-how-add-vibration-in-one-line-of-code/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 20:34:47 +0000</pubDate>
		<dc:creator>jackeveritt</dc:creator>
				<category><![CDATA[iPhone SDK Tutorial]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPhone App]]></category>
		<category><![CDATA[iphone development]]></category>
		<category><![CDATA[iphone development tutorial]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[itouch]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[vibrate]]></category>
		<category><![CDATA[volt]]></category>

		<guid isPermaLink="false">http://firezoo.com/?p=94</guid>
		<description><![CDATA[How do you add vibration to your iPhone App code I hear you ask?  Well luckily for you, whilst developing my iPhone App (Volt) I had to work this out.  I wanted to make the iPhone vibrate everytime the user touched the screen &#8211; so when a lightning bolt came out from their [...]]]></description>
			<content:encoded><![CDATA[<p>How do you add vibration to your iPhone App code I hear you ask?  Well luckily for you, whilst developing my <a href="http://firezoo.com/volt">iPhone App (Volt)</a> I had to work this out.  I wanted to make the iPhone vibrate everytime the user touched the screen &#8211; so when a lightning bolt came out from their finger it felt like they were getting a shock!  This feature was a brilliant idea by one of my friends at our local &#8216;watering hole&#8217;&#8230;. anyway! Here is how it is done:</p>
<p>Add the folowing framework to your project:<br />
<code>AudioToolbox.framework</code></p>
<p>Import the following header file:<br />
<code>#import &lt;AudioToolbox/AudioServices.h&gt;</code></p>
<p>Now use this line of code everytime you want to make the phone vibrate:<br />
<code>AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); </code></p>
<p><a href="itms://itunes.apple.com/us/app/volt/id349953604?mt=8">Download Volt</a> to see this in action!</p>

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<p class='technorati-tags'>Technorati Tags: <a class='technorati-link' href='http://technorati.com/tag/ipad' rel='tag' target='_self'>ipad</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone' rel='tag' target='_self'>iphone</a>, <a class='technorati-link' href='http://technorati.com/tag/iPhone+App' rel='tag' target='_self'>iPhone App</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone+development' rel='tag' target='_self'>iphone development</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone+development+tutorial' rel='tag' target='_self'>iphone development tutorial</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone+sdk' rel='tag' target='_self'>iphone sdk</a>, <a class='technorati-link' href='http://technorati.com/tag/itouch' rel='tag' target='_self'>itouch</a>, <a class='technorati-link' href='http://technorati.com/tag/tutorial' rel='tag' target='_self'>tutorial</a>, <a class='technorati-link' href='http://technorati.com/tag/vibrate' rel='tag' target='_self'>vibrate</a>, <a class='technorati-link' href='http://technorati.com/tag/volt' rel='tag' target='_self'>volt</a></p>

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		<title>iPhone app sales week 1</title>
		<link>http://firezoo.com/iphone-app-sales-week-1/</link>
		<comments>http://firezoo.com/iphone-app-sales-week-1/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 20:43:22 +0000</pubDate>
		<dc:creator>jackeveritt</dc:creator>
				<category><![CDATA[iPhone App Sales]]></category>
		<category><![CDATA[3g]]></category>
		<category><![CDATA[3gs]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPhone App]]></category>
		<category><![CDATA[iphone downloads]]></category>
		<category><![CDATA[iphone game]]></category>
		<category><![CDATA[iphone sales]]></category>
		<category><![CDATA[itouch]]></category>
		<category><![CDATA[itouch app]]></category>
		<category><![CDATA[itunes]]></category>

		<guid isPermaLink="false">http://firezoo.com/?p=80</guid>
		<description><![CDATA[I have sold 199 copies of <a href="itms://itunes.apple.com/us/app/volt/id349953604?mt=8">Volt</a> in its first week on the App Store. So my iPhone app <a href="itms://itunes.apple.com/us/app/volt/id349953604?mt=8">Volt</a> has been out for a week now.  I would like to share my first weeks sales figures are a resource to indie developers out there.  I hope to update this blog with the weekly sales figures so please <a href="http://firezoo.com/feed/">follow my RSS feed if you want to keep updated!</a>.  Alternatively, join <a href="http://www.facebook.com/group.php?gid=281385834293">my facebook group</a> - I  will be updating that on a regular basis!]]></description>
			<content:encoded><![CDATA[<p>So my iPhone app <a href="itms://itunes.apple.com/us/app/volt/id349953604?mt=8">Volt</a> has been out for a week now.  I would like to share my first weeks sales figures are a resource to indie developers out there.  I hope to update this blog with the weekly sales figures so please <a href="http://firezoo.com/feed/">follow my RSS feed if you want to keep updated!</a>.  Alternatively, join <a href="http://www.facebook.com/group.php?gid=281385834293">my facebook group</a> &#8211; I  will be updating that on a regular basis!</p>
<p>So here they are, my first week of downloads ($0.99)</p>
<p>02/14/10<br />
Total Sales: 199</p>
<p>United States: 89<br />
United Kingdom: 60<br />
Germany: 11<br />
France: 9<br />
Austrailia: 5<br />
Japan: 4<br />
Canada: 3<br />
Italy: 3<br />
Mexico: 2<br />
Sweden: 2<br />
Finland: 1<br />
Indonisia: 1<br />
China: 1<br />
Norway: 1<br />
Austria: 1<br />
Portugal: 1<br />
Russia: 1<br />
Denmark: 1<br />
Singapore: 1<br />
New Zealand: 1<br />
Spain: 1</p>
<p>I plan to a 24 hour sale of Volt &#8211; FREE for 24 hours.  It will be interesting to see how that will drive sales once the price of the app goes back to $0.99</p>

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<p class='technorati-tags'>Technorati Tags: <a class='technorati-link' href='http://technorati.com/tag/3g' rel='tag' target='_self'>3g</a>, <a class='technorati-link' href='http://technorati.com/tag/3gs' rel='tag' target='_self'>3gs</a>, <a class='technorati-link' href='http://technorati.com/tag/app+store' rel='tag' target='_self'>app store</a>, <a class='technorati-link' href='http://technorati.com/tag/ipad' rel='tag' target='_self'>ipad</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone' rel='tag' target='_self'>iphone</a>, <a class='technorati-link' href='http://technorati.com/tag/iPhone+App' rel='tag' target='_self'>iPhone App</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone+downloads' rel='tag' target='_self'>iphone downloads</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone+game' rel='tag' target='_self'>iphone game</a>, <a class='technorati-link' href='http://technorati.com/tag/iphone+sales' rel='tag' target='_self'>iphone sales</a>, <a class='technorati-link' href='http://technorati.com/tag/itouch' rel='tag' target='_self'>itouch</a>, <a class='technorati-link' href='http://technorati.com/tag/itouch+app' rel='tag' target='_self'>itouch app</a>, <a class='technorati-link' href='http://technorati.com/tag/itunes' rel='tag' target='_self'>itunes</a></p>

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		</item>
		<item>
		<title>Doodle Jump – BE WARNED: insanely addictive!</title>
		<link>http://firezoo.com/doodle-jump/</link>
		<comments>http://firezoo.com/doodle-jump/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 20:06:40 +0000</pubDate>
		<dc:creator>jackeveritt</dc:creator>
				<category><![CDATA[iPhone App Review]]></category>
		<category><![CDATA[Doodle Jump]]></category>
		<category><![CDATA[iPhone App]]></category>

		<guid isPermaLink="false">http://firezoo.com/?p=1</guid>
		<description><![CDATA[Always read the label! That’s the primary lesson learned from my time playing the iPhone game Doodle Jump.  To quote Lima Sky the Developers of Doodle Jump – “be warned: insanely addictive. “  – That statement sums up my experience in one sentence.
Doodle Jump has a simple concept – jump from platform to [...]]]></description>
			<content:encoded><![CDATA[<p>Always read the label! That’s the primary lesson learned from my time playing the iPhone game <em>Doodle Jump</em>.  To quote Lima Sky the Developers of Doodle Jump – “be warned: insanely addictive. “  – That statement sums up my experience in one sentence.</p>
<p>Doodle Jump<em> </em>has a simple concept – jump from platform to platform, higher and higher up the screen.  The higher you reach the more points you acheive.   Ugly bugs, space ships and black holes provide a continuous challange on your progress up the screen.  Don’t worry though, you can gather tools to help you acheive greater heights; just collect the jet packs and spring shoes along your journey!</p>
<p>The graphics in this game the are fun and well polished.  The game play is addictive and is perfect for having a quick game on the train or in a lunch break.  Once you pick it up you can’t put it down.  I am always trying to better my previous score – at the moment I am stuck at around 25000 points, but  I always seem to crack under the pressure! I think it has something to do with the very nifty way of dynamic display other payers scores from around the world at the side of the screen.</p>
<p>For £0.59/$0.99 this game represents excellent value for money – you will definately get a long play life from this game.   It is a must have for every iPhone Gamer out there!</p>

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<p class='technorati-tags'>Technorati Tags: <a class='technorati-link' href='http://technorati.com/tag/Doodle+Jump' rel='tag' target='_self'>Doodle Jump</a>, <a class='technorati-link' href='http://technorati.com/tag/iPhone+App' rel='tag' target='_self'>iPhone App</a></p>

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